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| VertexBuffer::PreScaleMatrixSyntaxfloat3x4 VertexBuffer::PreScaleMatrix() const;Returns the position prescale matrix that is used in conjunction with the geometry in this vertex buffer. A position prescale matrix is used to unpack the vertex buffer position stream from a compressed vertex format (e.g. U8) back to the correct scale. Packed position data is used to compress the size of a vertex buffer for more efficient rendering. Leave a Comment |