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| VertexBuffer::LoadFromFileSyntaxbool VertexBuffer::LoadFromFile(const char *filename, bool hasCpuMemory, bool hasGpuMemory, ResourceUsage usage=UsageImmutable, bool cpuReadAccess=false, bool cpuWriteAccess=false);bool VertexBuffer::LoadFromFile(FILE *handle, bool hasCpuMemory, bool hasGpuMemory, ResourceUsage usage=UsageImmutable, bool cpuReadAccess=false, bool cpuWriteAccess=false); [38 lines of code] Loads this VertexBuffer from the given binary geometry file. Leave a Comment |