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ShaderConstant[Class Summary]
name
boundConstantOffsetBytes
boundConstantSizeBytes
type
shaderProgramIndex
textureSlot
sizeElements
texture
textureSampler[const]
ToString()[const]

ShaderConstant::name

Syntax

FixedString< 128, char > ShaderConstant::name;

Specifies the variable name of this constant in the shader code.

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