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ShaderConstant[Class Summary]
name
boundConstantOffsetBytes
boundConstantSizeBytes
type
shaderProgramIndex
textureSlot
sizeElements
texture
textureSampler[const]
ToString()[const]

ShaderConstant::boundConstantOffsetBytes

Syntax

int ShaderConstant::boundConstantOffsetBytes;

Specifies the byte offset inside the constant buffer this constant lies at.

If this is a texture or a sampler, this variable is left as -1.

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