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| ShaderConstantBuffer::CreateFromXmlSyntaxvoid ShaderConstantBuffer::CreateFromXml(TiXmlElement *e);Loads this shader constant buffer from the given XML file. Work in progress:Todo: in void ShaderConstantBuffer::CreateFromXml(TiXmlElement *e): To optimize and avoid an extra dereference, make this index store the actual gpu constant index/shader program index, and not an intermediate index to the constant buffer slot. Leave a Comment |