Mesh |
vb | |
boundingAABB | |
boundingSphere | |
ib | |
material | |
vsInput | |
psInput | |
texture | |
textureSampler | |
RenderOrderID()[const] | Returns an ID which specifies the rendering order of this object. |
Deinit() | |
LoadFromFile(...) | Returns true on success. |
LoadFromMSHFile(...) (+1 overload) | Returns true on success. |
SaveToMSHFile(mshFilename) (+1 overload) | |
LoadFromOBJFile(...) | Returns true on success. |
DeserializeFromXml(...) |