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Input
[Class Summary]
EventTriggered
numMouseButtons
[static]
[const]
ctor
~dtor
OnNewFrameStarted
(
)
OnNewInputEvent
(
e
)
IsKeyPressed
(
keyCode
)
IsKeyDown
(
keyCode
)
IsKeyReleased
(
keyCode
)
ClearKeyHeldDown
(
keyCode
)
KeyNumFramesHeldDown
(
keyCode
)
KeyTimePressed
(
keyCode
)
HeldDownKeys
(
)
IsMouseButtonPressed
(
button
)
IsMouseButtonDown
(
button
)
IsMouseButtonReleased
(
button
)
NumMouseButtonsHeldDown
(
)
[const]
MouseButtonNumFramesHeldDown
(
button
)
MouseButtonTimePressed
(
button
)
MousePos
(
)
MouseButtonPressPos
(
button
)
MouseDelta
(
)
MouseDragDelta
(
button
)
MouseWheelDelta
(
)
[const]
HeldDownMouseButtons
(
)
[const]
MouseButtonState
(
)
NumTouchPoints
(
)
[const]
NumTouchPointsHeldDown
(
)
NumTouchPointsPressed
(
)
NumTouchPointsReleased
(
)
TouchPointIDs
(
)
[const]
PressedTouchPointIDs
(
)
[const]
HeldTouchPointIDs
(
)
[const]
ReleasedTouchPointIDs
(
)
[const]
HeldTouchPointID
(
touchPointIndex
)
HeldTouchPointIndex
(
touchPointID
)
TouchPointByIndex
(
touchPointIndex
)
TouchPointByID
(
touchPointID
)
TouchPointState
(
)
Input::ReleasedTouchPointIDs
Syntax
std::vector<
int
> Input::ReleasedTouchPointIDs()
const
;
Returns a list of the Touch IDs of the touch points released this frame.
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