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| IndexBuffer::OptimizeForVertexCachesSyntaxvoid IndexBuffer::OptimizeForVertexCaches();Reorders the triangles in this index buffer in-place, to optimize for GPU post-transform vertex caches. See http://home.comcast.net/~tom_forsyth/papers/fast_vert_cache_opt.html This function operates only on the CPU side index data. Work in progress:Todo: in void IndexBuffer::OptimizeForVertexCaches(): Leave a Comment |