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DepthState[Class Summary]
stateID
depthTestEnabled
depthWriteEnabled
depthFunc
ctor (+1 overload)
~dtor
Create(...)
Deinit()
ReComputeStateID()

DepthState::depthWriteEnabled

Syntax

bool DepthState::depthWriteEnabled;

If true, each rasterized pixel that passed the depth test updates the depth buffer with its own depth. If false, Z-buffer is not modified during rendering.

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