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DepthState[Class Summary]
stateID
depthTestEnabled
depthWriteEnabled
depthFunc
ctor (+1 overload)
~dtor
Create(...)
Deinit()
ReComputeStateID()

DepthState::depthTestEnabled

Syntax

bool DepthState::depthTestEnabled;

If true, rasterized pixels are tested against the depth buffer for visibility. If false, all rendered pixels pass the depth test.

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