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BlendState[Class Summary]
enableAlphaBlending
color1
colorOp
color2
alpha1
alphaOp
alpha2
enableAlphaToCoverage
Graphics
ctor (+1 overload)
~dtor
Create(...)
Deinit()

BlendState::Deinit

Syntax

void BlendState::Deinit();

Frees up all resources associated with this state object, and makes it null.

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