Back to class index| ColorStruct | | color_t | | channel_t | ctor (+2 overloads) | address(x,y)[const] | PutPixel(x,y,color) | GetPixel(x,y)[const] | Clear(color) | Width()[const] | Height()[const] | Pitch()[const] | Circle(x,y,radius,color) | FillCircle(x,y,radius,color) | FillRectangle(x1,y1,x2,y2,color) | Rectangle(x1,y1,x2,y2,color) | Line(...) |
| Bitmap::BitmapSyntaxBitmap::Bitmap(); Bitmap::Bitmap(void *surfacePtr, int width, int height, int pitch); [4 lines of code] Bitmap::Bitmap(const Bitmap< T2 > &rhs); [4 lines of code]
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